iOS Technologies

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Teaching Methods

• Lecture
• Discussion
• Question & Answer
• Problem Solving
• Hands on practical training
• Lab assignments
• Video presentations
• 2 Mini Project and One Final Project
• Project Management Sessions.

Course OutCome :

• Recognizes the concept of application development for mobile devices.
• Install and configure Mobile application development tools.
• Design and develop user Interfaces for the mobile app platform.
• Apply Java, Kotlin, Swift programming concepts to Java Cloud App, Android & iOS application development.
• Real-time experiences from the our industry app developers
• After the training, make the great mobile application.
• You can develop the app everything from scratch ,write simple GUI applications, use built-in widgets and components, work with the database to store data locally and cloud through REST API

Java Cloud

Week – 1

Core Java- Configuring Java Environment - IDE Introductions (Eclipse, NetBeans) - Data types and Variables-Operators and Expressions-Control Flow-OOP with Java-Packages-Exception Handling-File Handling with - Collection Framework-More utilities in java-Java Naming Convention.

Week – 2

JDBC - JDBC - Basics - Table Creations, Keys, Joins - Functions, Triggers, Views - JDBC - Java (Different types of using)

Week – 3 & 4

Spring MVC - Spring Core-Spring JDBC-Application with JDBC Template-Dependency Injection

Week – 5 & 6

Spring Hibernate -Spring Hibernate basics

Week – 7 & 8

JPA - Spring JPA core basics-An application with following technology(Spring MVC, MySQL, JPA)

iOS Course

iOS App Development Basics, iOS App Development with Swift specialization, expands your programming skills and applies them to authentic app development projects. The topics covered in this course include Xcode basics, Core iOS and Cocoa Touch frameworks, simple user interface creation, MVC Architecture and much more. With a focus on using Apple’s components to access sensors like camera, microphone and GPS, by the end of this course you will be able to create a basic App according to specified parameters and guidelines.

Week – 1

The Basic of Xcode - Creating an iOS Project in Xcode - Working with Xcode Projects - Adding and Arranging UI Elements - Adding Simple Functionality

Building Single View Applications - Using the UIKit Framework - Model View Controller (MVC) in iOS-Connecting View Objects with Actions and Outlets- Demo: Creating and Troubleshooting Actions and Outlets

Week – 2 & 3

Creating and Configuring iOS Tables - Configuring an iOS Table View - Demo: Adding an iOS Table View and Data Source - Demo: Implementing an iOS Table View with Sections and Headings - Implementing iOS Table View Delegate Behavior

Defining Custom Table Cells - Dequeuing and Reusing iOS Table View Cells - Demo: Reusing iOS Table View Cells - Switching iOS Table View Cell Styles -Demo: Configuring iOS Table View Cell Styles

Week – 4 & 5

Creating iOS Apps with Multiple Screens - Defining iOS Apps with Multiple View Controllers - Demo: New iOS View Controllers - Choosing a Navigation Method for Multiple View Controllers - Demo: Adding a Navigation Controller to an Existing Project - Demo: Creating a Tabbed Application

Using Auto Layout and Stack Views - Creating an Adaptive iOS UI with Auto Layout - Positioning View Objects with Constraints - Adding and Editing Auto Layout Constraints - Troubleshooting Auto Layout Constraints - Creating Flexible Layouts with iOS Stack Views - Adding and Configuring Stack Views

Week – 6 & 7

Creating Adaptive UI Using Traits and Size Classes - Customizing an iOS UI with Traits - Introducing iOS Size Classes - Creating iOS Storyboard Variations - Demo: Adding and Customizing Variations

Week – 8 & 9

IoT - The Arduino Platform and C Programming - Outline the composition of the Arduino development board Describe what it means to program the board's firmware - Read board schematics - Install Arduino IDE - Describe what "shields" are and how they are used - Specify the role of libraries in the use of shields - Compile and run a program - Name C Variables and Types - Name common C operators - Use conditionals and loops - Explain functions, their definition and invocation - Explain the implications of global variables - Undertake the Arduino build process - Describe the role of the tools behind the IDE - Describe how to invoke functions in classes - Access the pins of the Arduino - Differentiate between digital and analog pin - Debug embedded software - Explain the importance of controllability and observability in the debugging process - Describe common debugging architectures for embedded systems - Explain how the UART Serial communication protocol works - Describe how the Arduino Serial library performs serial communication

Week – 10,11, & 12

Final Project :

SmartHome Application with Cloud Enabled.

Fee Details

Course Fee: ₹. 25,000
* Candidates should bring their own Laptop for the training programme

  • Code Name


  • Course Fee

    ₹. 25,000 /-

  • Start Date

    December 06th 2021

  • End Date

    February 28th 2022

  • Course Length

    3 Months

  • Project Manager

    Mr. P. Antony Selvan

  • Mobile No.

    +91 97860 00439

  • Project Co-Ordinator

    Ms. V. Sangeetha

  • Mobile No.

    +91 63691 10461

  • Mobile No.

    +91 97877 21154

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